Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29579
?
19502
?
23797
?
27028
?
15282
?
45830
?
24919
?
33223
?
22940
?
13903
Total damage to objectives
19791
19522
4379
13732
879
15760
60738
6964
9661
3464
Total damage to buildings
3429
970
1844
12397
0
9067
6094
4594
3725
3184
Total damage shielded
0
1198
0
0
840
0
0
0
0
1837
Total heals on teammates
0
0
0
0
399
0
0
0
905
0

Abilities usage

in numbers

Shield of Daybreak (Q)

36xpressed

Eclipse (W)

43xpressed

Zenith Blade (E)

31xpressed

Solar Flare (R)

12xpressed

?

Leona

Skill path

Most popular ability leveling order
?
P
Sunlight
?
Q
Shield of Daybreak
1
14
15
17
18
?
W
Eclipse
3
4
5
7
9
?
E
Zenith Blade
2
8
10
12
13
?
R
Solar Flare
6
11
16

Summoner spell

Most popular spells
?
?
49.7% WR(18403 Matches)
?
?
49.7% WR(4665 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.65% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Leona
?
Blitzcrank
2.10KDA3.43
0.72%Kill Participation0.52%
34Vision Score43
15,282Damage Dealt13,903
2Max CS Advantage11
15CS in First 10 Minutes24

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead2
Blue56,963G
Difference+12,618G
Red69,581G
?
12,534G
?
11,953G
?
10,191G
?
13,957G
?
8,328G
5,211G
1,629G
4,280G
862G
2,360G
17,745G
?
13,582G
?
14,471G
?
13,095G
?
10,688G
?